Geek Out
INSIDE THE GAME

Wilderlands

The leaderboards show the top 20 scores for each map. Use the map selector button to display the appropriate leaderboard below.

Switchback

The leaderboards show the top 20 scores for each map. Use the map selector button to display the appropriate leaderboard below.

The Pass

The leaderboards show the top 20 scores for each map. Use the map selector button to display the appropriate leaderboard below.

Pathfinding leaderboards

If you designed a vehicle and sent it off exploring one of our maps, but didn’t get on the leaderboard, maybe you need to go back to the drawing board. Use the buttons below to revisit our explanation of the A* pathfinding algorithm or to design a new vehicle.

You can learn more about pathfinding in games by reading our exclusive developer interview.

Don’t forget to share Inside the Game with your friends!

Pathfinding: the developer’s view

The Developer's View

Mathieu Girard, Senior Producer on Ubisoft’s forthcoming WWII real time strategy title R.U.S.E., explains the pathfinding challenges the team faced.

Read the full interview

 
 
 
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